Oculus began shipping Development Kit 2 (DK2) in July 2014. This is a small refinement of the "Crystal Cove" prototype, featuring several key improvements over the first development kit, such as having a higher-resolution (960×1080 per eye) low-persistence OLED display, higher refresh rate of 75 Hz, positional tracking, a detachable cable, and the omission of the need for the external control box.
A teardown of DK2 revealed that it incorporates a modified Samsung Galaxy Note 3 smartphone display, including the front panel from the device itself.
In February 2015, Oculus announced that over 100,000 DK2 units had been shipped up until that point.
The Katana Set 2 was basically a prototype PowerVR2 ARC graphics card that slipped into a Pentium 2 based PC. It was used mostly for tech demo's early in the dreamcast development.
The second revision of the PlayStation 4 development kit. Ours is incomplete, and missing a hard drive. It also suffers from the blue light of death so doesn't function.
This PS Vita unit was used internally by SCEA in the United States, it was used to test game builds before release and was found on eBay via an e-waste shop.
This PS Vita Kiosk unit was used internally by SCEA in the United States, it was used to test game builds before release and was found on eBay via an e-waste shop.
Due to it being used to test game builds, this item is under our developer systems section.