The Zeebo is a 3G-enabled entertainment and education system from Zeebo Inc. It enabled users to play video games, and also connect to the Internet, communicate online and run educational applications. The Zeebo was targeted at developing markets such as Brazil and Mexico. Zeebo Inc. described the Zeebo as bringing "the fun and excitement of interactive entertainment and education to those who—until now—have had little or no access to such technology."
The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo. Released in 1995, it was marketed as the first console capable of displaying stereoscopic "3D" graphics. The player uses the console like a head-mounted display, placing the head against the eyepiece to see a red monochrome display. The games use a parallax effect to create the illusion of depth. Sales failed to meet targets, and Nintendo ceased distribution and game development in 1996, having released only 22 games for the system.
The Playdia (??????, Pureidia) (developed under the codename "BA-X") is a fifth-generation home video game console released exclusively in Japan in 1994 at the initial price of ¥24,800. It was intended for a young audience and, like many consoles of the era (e.g. the LaserActive and the 3DO Interactive Multiplayer), was marketed more as a multimedia home entertainment system than as a dedicated gaming console, with anime quiz software and edutainment making up most of the game library. The Playdia uses a single infrared joypad with simple controls. Bandai, the Playdia's manufacturer, was the only software publisher to support this console (except for VAP who published Ie Naki Ko - Suzu no Sentaku instead of Bandai).