An example of the Fakespace Labs BOOM, this device was created around 1994. Little information exists on the true purpose, ours is missing the goggles, it came from the estate of one of the original Fakespace staff who passed away a few years back.
Some of the earliest documentation of the Alpha XeDK dates back to October 2003 when Xerox contractor Michael Hanscom shared a picture of a truckload of PowerMac G5s arriving on Microsoft's Redmond campus. Hanscom was later fired for posting the photos to his online blog. The Alpha XeDK was used for development of early Xbox 360 titles including Crackdown, Condemned, Kameo and Full Auto. Development of these titles was later moved to Beta hardware and eventually, final XDK hardware before being released. The Alpha XeDK was used for all demos at E3 2005. Even though the final case design was being shown, all of the locked kiosk cabinets contained the PowerMac G5 Alpha XeDKs and wired controllers due to the lack of RF board. When Microsoft moved all development to the Beta XeDK, the Alpha XeDKs were resold to full time Microsoft employees for $300 USD with a limit of 1 per employee. Although these kits all had the Microsoft Game Studios stickers on them, most were wiped and reinstalled with Mac OS X for personal use.
More information on the Alpha 2 can be found on our dedicated XBOX 360, XenonWiki
Juiced is a racing video game by British studio Juice Games for Microsoft Windows, PlayStation 2, XBOX, and mobile phones. The game was delayed for release in 2004 because its original publisher, Acclaim, went bankrupt. Juice Games and Fund 4 Games retained ownership of the property and sold the game to THQ, who funded the project for a further six months of improvements.
Juiced is a racing video game by British studio Juice Games for Microsoft Windows, PlayStation 2, XBOX, and mobile phones. The game was delayed for release in 2004 because its original publisher, Acclaim, went bankrupt. Juice Games and Fund 4 Games retained ownership of the property and sold the game to THQ, who funded the project for a further six months of improvements.
Werewolf: The Apocalypse was a video game that was in development at Capcom's Western development studio around 1995-1996, with plans to release the game on the original Sony PlayStation and the SEGA Saturn. Based on the world of White Wolf's roleplaying game Werewolf: The Apocalypse, WTA was a 3D brawler with an overhead isometric-style perspective. Players could choose one of seven characters, including characters from the tabletop game like Mari Cabrah, and do battle with typical Werewolf foes like Fomori, Black Spiral Dancers and Banes. The game was never finished, and only an early and very rough prototype has ever been seen publicly.
Sonic Mega Collection Plus (???? ???????? ??? Sonikku Mega Korekushon Purasu?) is a video game compilation of twenty Sega titles, sixteen of which are from the Sonic the Hedgehog series. It was developed by Sonic Team and released for the PlayStation 2 and Xbox in 2004, and later the Windows PC in 2006, by Sega.
The Red Star was originally scheduled for release for the PlayStation 2 and Xbox on September 4, 2004. The first time that gamers could get their hands on The Red Star was in August 2004 on the Official PlayStation Magazine Demo. Game Informer made an early review on both the PS2 and Xbox versions. The Xbox version was made in parallel with the PlayStation 2 version. It was completed with a press review copy circulating among gaming publications, including Game Informer, but was never commercially released.